How to play 4 corner Voelkerball

Dodgeball: Game rules & 20 beautiful variations

The referee has his position at the center line, so he always has an overview of the course of the game. After the teams have lined up, the ball is rolled on the center line and the game starts. The team in whose field the ball is rolling begins to throw.

The goal of the two teams is to throw off the opposing players. Direct body hits count as dropped. If the ball is caught, this does not apply and the game continues. Head hits belong to the special cases. If a child or young person is hit in the head, the hit does not count. “Globes” also do not count. Earth balls are hit when the ball has previously touched the ground.

If a player is hit during the course of the game, he must leave the inner playing field and position himself in the area around the opposing playing field (in the "sky"). The player is not allowed to take a ball with him. The balls acquired in heaven may, however, be thrown to the other players in the field or to the straw doll. The students who are in heaven can also throw off the players of the other team from there. If an opponent has been hit, the thrower is released and takes a place in the infield again. The opponent's field may never be entered and the balls may not be stolen from the field.

When the last field player has been thrown off, the straw dummy is used. This receives the ball when it is first used (over the entire course of the game) and has three lives. While the straw dummy is in the infield, the players from his team can throw themselves back into the field. If that should happen, the straw doll is allowed to go back to "heaven".

The winner is the team that has thrown off all players of the opposing team including the straw doll (3 lives). Alternatively, a playing time can be set, for example 10 minutes. The team that still has the most players in the field after the time has run out wins.


If you have very large teams, the use of several balls makes the game particularly intense and exciting for the children or young people. With this variant, players who are not yet so strong in throwing also have the opportunity to throw themselves free again more often.